ChronocorpsProject 2 | Tengine
Brief Summary: Chronocorps, a strategy based based game. Competitive, 2 player take turns in attacking and defending. Designed for PC, using the engine Tengine. 2 Player based game (One is the attacker, the other is the defender) each take turns in attacking or defending. The win condition: Destroy all objectives or Defend all objectives until all turns are used. My roll in the project was: - Attack calculation mechanic (How much damage is done to a unit) - Dynamic UI - Dynamic Menu - Health bar's (Indicate to the player in percentages how much damage has been done) - Damage Indicators (Feedback to the player weather he has 'missed' the attack) - Bug Fixing & Optimisation & Positioning Try the game out your self! Download Link Below!
Downloadable Versions: - Latest Build (22/05/2015) - Early Stage Build (29/04/2015) Developers: Willow Foran-Pearson - Lead Game Designer Matt Unsworth - Game Designer Akbar Ali - Programmer Andrew Stokes - Programmer Helena Wright - Lead Artist Alexander Ireland - Artist Jasmine Dodson - Artist Marco Tadete - Artist Gameplay |